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View the latest post Patch 4.7/4.8


BUGS
•Fixed bug that sometimes caused Continue to fail with a blank screen
•Fixed bug that sometimes caused Ranger's Reset to fail if targeting assist was used to cast it
•Lord's Madness can no longer kill the user while locked inside a dream/ice prison
•Varenel's Shadow will no longer convert Warlock's Tainted Soul damage into life
•Rayel's ultimate no longer has the potential to last a really long time
•Feast no longer does extra damage to the Dragon Knight if he is Entranced

ITEMS
•Celestial mana restore increased to 35 from 20
•Elusive Soul will no longer interrupt casts or movement
•Ai's Fluidity now lasts 5s up from 3s
•Resourceful Soul now only lowers the cooldown of non-damage dealing abilities and no longer has a damage penalty
•Molten Soul damage lowered to 70 from 100

BOSS
Narthuul, Gravelord
•Will now cast another ability if GRAVELINGS is interrupted
•RENEWAL is now cast following an ability instead of being a lone cast

Ensiga, Phantom Dragon
•Dragonstones and Heart are now affected by Vulnerability

CLASS

Dragon Knight
•Feast is now an instant cast and cast range increased to 15 from 12
•Soar cooldown lowered to 12 from 16 and no longer has a target cap

Cursed Knight
•Charge cooldown increased to 16 from 12

Sea Witch
•Forked Lightning will now restore 10 mana for each target killed

Priest
•Serenity mana cost increased to 60 from 40

Views: 276  •  Comments: 1  •  Write comments

View the latest post Patch 4.6


BUGS
•Fixed bug that caused Potions to sometimes vanish or have higher stock on Continues
•Fixed bug that caused Ensiga's heart to appear in Dragon form
•Fixed bug that prevented Ensiga from being interruptible while his heart was out
•Fixed bug that made Ensiga's HAVOC end immediatetly if he was too close to edge of arena
•Ensiga will no longer change his facing angle if a summon with taunt dies during HAVOC chargeup
•Unholy Shroud ally healing will now count for the Cursed Knight
•Divine Spirit can now be used on Chained heros
•Paladin's Blessing of Protection should now always protect Atomsk's Sorcerers from death
•Ranger's Prepreation should no longer fail to reset
•Resourceful Soul no longer gives 500 life while active and no longer affects item cooldowns
•Guardian Soul and Molten Soul will now show their cooldowns
•Molten Soul will no longer damage the Warlock

ITEMS
•Nayru's Love: improved FX visibility

CLASS
Warlock
•Enveloping Darkness damage lowered to 390 from 450
•Life Steal damage lowered to 85 from 100 and healing lowered to 250 from 360

Dryad
•Summon Guardians cast range incresed to 15 from 10 and cooldown lowered to 6s from 12s; treant attacks will increase the CD by 1s
•Forest Sprites cooldown lowered to 12s from 24s; its cooldown will now increase by 1.5s for every owl that hits a target
•Forest Sprites now drains 8% energy and is now a point target that will summon a circle of owls before converging on target area
•Barkskin cast range increased to 20 from 12
•Grace cast range increased to 20 from 16

Dragon Knight
•Soar travel speed increased and cast range increased to 24 from 20

Paladin
•Leap of Faith travel speed increased

BOSS
Selia, Ice Queen
•Trolls are now Revenants with a death sound and quickly explode into ice projectiles when killed
•FROSTMARK will now also create 5 ice shards around target

Views: 281  •  Comments: 0  •  Write comments

View the latest post Patch 4.5


China version is now up to date (even though it will show as 4.0).

BUGS
*Best Clear times reset
*Fixed potion stock issues on continue
*Fixed bug that caused healing not to count for the caster of HoT abilities (Sea Witch, Warlock, Priest, Dryad)
*Fixed issues that caused random move orders
*Fixed bug that prevented Ranger's Preperation from reseting cooldowns on Interrupts
*Divine Spirit can now be used on chained heros
*Priest now has a sleep counter on Dream Eater
*Phantom Dragon's arena cam can now be panned to the bottom

ITEMS
*Increased restock rate for Arcana pots on E/N
*Celestial Soul now has a clear indicator for when your next attack will trigger the effect
*Added cooldown indicator for Guardian Soul

BOSSES
Selia, Ice Queen
*Hard+: ICELANCE shards now have 300 up from 75 life
*Hard+: Significantly more ice will be created if SHATTER or HIDDENFROST haven't been cast for awhile
*Normal+: Energy regen increases by 1% for final phase
*End-phase and Ultimate blizzard weather damage increased to 50 from 20 per sec
*Improved performance of BLIZZARD

HERO
*Basic ranged attacks will now deal full damage to ice and sleep prisons

Paladin
*Heaven's Wrath; cooldown lowered to 24 from 30, travel speed increased and will now seek out the closest targets instead of boss
*Divine Fury total life restore per attack increased to 500 from 400 and attack damage now increases by 65 up from 40
*Exodus can now only be cast once per fight and will now also restore 1000 life to living heros. Life will not be consumed if only 2 players are revived

Priest
*Serenity cooldown increased to 75s from 60s

Views: 365  •  Comments: 1  •  Write comments


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